Why Gamers are Not Performers
I argue that even if video games are interactive artworks, typical video games are not works for performance and players of video games do not perform these games in the sense in which a musician performs a musical composition (or actors a play, dancers a ballet, and so on). Even expert playings of video games for an audience fail to qualify as performances of those works. Some exemplary playings may qualify as independent “performance-works,” but this tells us nothing about the ontology of video games or playings of them. The argument proceeds by clarifying the concepts of interactivity and work-performance, drawing particularly on recent work by Dominic Lopes, Berys Gaut, and David Davies.
Blackwell Publishing Ltd.
Kania, A. (2018). Why gamers are not performers. Journal of Aesthetics and Art Criticism, 76(2), 187-199. http://doi.org/10.1111/jaac.12451
Journal of Aesthetics and Art Criticism