Title
Media Literacy 2.0: Unique Characteristics of Video Games
Document Type
Contribution to Book
Publication Date
11-2009
Abstract
In a landmark document published in the early 1990s, the Aspen Institute Report of the National Leadership Conference on Media Literacy (NLCML) stressed that the “fundamental objective of media literacy is critical autonomy in relationship to all media” (Aufderheide, 1993, p. x; emphasis added). Since that time, the communication landscape has changed dramatically, but the media literacy curriculum has not kept up with the changing media habits of contemporary youth. This is particularly true when it comes to video games.
Editor
Kathleen Tyner
Publisher
Routledge
City
New York
ISBN
9780415872201, 9780415872218
Repository Citation
Delwiche, A. (2009). Media literacy 2.0: Unique characteristics of video games. Media literacy: New agendas in communication (pp. 175-191). Routledge.
Publication Information
Media Literacy: New Agendas in Communication