Films, musical works, paintings, photographs, sculptures, and other kinds of things can be artworks. I maintain that in whatever sense something can be, say, a painting and also an artwork, something can be both a game and an artwork. I will discuss what artworks and games are before offering an account of how games can be artworks. Then I will examine Brock Rough’s arguments for his incompatibility thesis, according to which artworks and games are incompatible kinds: if something is a game, it cannot be an artwork, and vice versa. I maintain that Rough can only be right in saying that games can’t be artworks if films, musical works, paintings, and the like cannot be artworks as well.
Conrad, Daniel, "The Compatibility of Artworks and Games" (2016). Undergraduate Student Research Awards. 31.
Winner of a $100 prize
Course: PHIL 3190, Directed Studies